1. L llm-tools-datasette 0.1.1 Release: llm-tools-datasette 0.1.1 When I switched LLM over to httpx2 in LLM 0.33 I forget that this would break any plugins which used httpx without directly depending on it. llm- 10/19 07:43 ♡
2. L llm-echo 0.5 Release: llm-echo 0.5 I'm working towards a new LLM release, and testing PRs caused me to revisit the llm-echo debug plugin. This plugin provides a "model" which doesn't involve an 10/19 07:16 ♡
3. I Inline rendering with document.currentScript Inline rendering with document.currentScript Lean Rada describes a neat trick that takes advantage of the document.currentScript property. You can use that to drop in a tiny inlin 10/18 05:11 ♡
4. W web-edit 0.1a2 Release: web-edit 0.1a2 web-edit ( previously ) is my tiny web app for browsing and editing files in a folder. I mainly built it for editing files on different machines via Tailsca 10/17 21:16 ♡
5. Q Quoting Addy Osmani, Morgan Westlee Lunt, and Qing Wang We think "did a human read the code?" is an imprecise proxy for "what could go wrong with this change, and which check—automated or human—is the right one to catch it?" Asking that 10/17 06:06 ♡
6. C Chirp Pong Tool: Chirp Pong Another game experiment - I wanted to see if it was feasible to have a two player game on two separate phones running in static HTML where the networking code uses 10/16 03:47 ♡
7. A Anthropic tells investors quarterly revenue up nearly 50% to $16.8bn ahead of IPO Anthropic tells investors quarterly revenue up nearly 50% to $16.8bn ahead of IPO The phrase "told investors" appears four times in this FT article, which reports on Anthropic's da 10/15 21:04 ♡
8. LaTeX renderer Tool: LaTeX renderer Inspired by Paul Ford and Aboard Foundary's new web app Tiny Little Office , which provides a suite of web app content editors (a Word Processor, Outliner, Pre 10/15 10:07 ♡
9. Tree Appreciator Tool: Tree Appreciator Another game experiment with Claude. This one used the default Claude iPhone app (chat mode, not Claude Code mode), where I prompted Claude Opus 5.5 Max with 10/15 05:23 ♡
10. A AI is mass decompiling games. That's both awesome and scary. AI is mass decompiling games. That's both awesome and scary. Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling we 10/15 00:26 ♡